Characters
He says:
“Every new piece is an evolution of it’s predecessors and a continued exploration of scale, point of view and narrative. With the sculpture-paintings I’m using a sort of topographic mapping, an architect’s tool to describe a 3-dimensional plane and exploring the Cubist’s ideas about time and point of view relative to a static image. In these pieces, there is no single fixed point from where one takes in the whole picture. As one moves around the painting, in time, the fractured image varies and eventually coalesces only in the mind’s eye.’’